Difference between revisions of "Tool"

From The Dim Future Wiki
(Change "pick up" rule to allow pickup of drained tools.)
(Update tool rules for draining and restoring.)
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Tools have the following [[implied ability|implied abilities]]:
 
Tools have the following [[implied ability|implied abilities]]:
 
   
 
   
* ''You do not need to pay this permanents restore cost.''
+
* ''If this is undrained, you do not need to pay its [[restore cost]].''
 
* ''When this comes into play, associate it with target character that shares a [[faction]] with this. This target character may be on any area.''
 
* ''When this comes into play, associate it with target character that shares a [[faction]] with this. This target character may be on any area.''
 
* ''[[Continuously]] check if this is associated with a [[character]] that shares a [[faction]] with it, if it is not disassociate it.''
 
* ''[[Continuously]] check if this is associated with a [[character]] that shares a [[faction]] with it, if it is not disassociate it.''
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* ''[[Continuously]] give control of this to the controller of the associated character unless that player already has control.''
 
* ''[[Continuously]] give control of this to the controller of the associated character unless that player already has control.''
 
* ''When this is associated with a character all previous associations are ended.''
 
* ''When this is associated with a character all previous associations are ended.''
 +
* ''If the associated character becomes [[drain]]ed, this becomes drained.''
  
 
[[Category:Glossary]]
 
[[Category:Glossary]]

Revision as of 21:37, 27 January 2007

A tool is a permanent that is associated with one character and travels with that character.

Tools have the following implied abilities:

  • If this is undrained, you do not need to pay its restore cost.
  • When this comes into play, associate it with target character that shares a faction with this. This target character may be on any area.
  • Continuously check if this is associated with a character that shares a faction with it, if it is not disassociate it.
  • 0: Disassociate this, and place it on the area where the previously associated character is located.
  • 0: Associate this with target character you control that shares a faction with it and is on the same area. Drain this. If this is not associated, any player may play this ability. (Play as a slow action)
  • Continuously give control of this to the controller of the associated character unless that player already has control.
  • When this is associated with a character all previous associations are ended.
  • If the associated character becomes drained, this becomes drained.