Difference between revisions of "Card Design"
From The Dim Future Wiki
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{| border=1 | {| border=1 | ||
|- | |- | ||
− | | rowspan=1| 1 Energy | + | | rowspan=1| 1 [[Energy]] |
− | | 1 Damage | + | | 1 [[Damage]] |
|- | |- | ||
− | | rowspan=3| 2 Energy | + | | rowspan=3| 2 [[Energy]] |
− | | Heal 1 Endurance | + | | [[Heal]] 1 [[Endurance]] |
|- | |- | ||
− | | Draw 1 Card | + | | [[Draw]] 1 [[Card]] |
|- | |- | ||
| Drain 1 Energy from a Leader | | Drain 1 Energy from a Leader | ||
|- | |- | ||
| rowspan=2| 3 Energy | | rowspan=2| 3 Energy | ||
− | | | + | | Force a [[player]] to [[discard]] 1 [[card]] |
|- | |- | ||
− | | Drain a | + | | [[Drain]] a [[permanent]] |
|- | |- | ||
| rowspan=1| 4 Energy | | rowspan=1| 4 Energy | ||
− | | Destroy an Installation or Tool | + | | Destroy an [[Installation]] or [[Tool]] |
|- | |- | ||
| rowspan=1| 5 Energy | | rowspan=1| 5 Energy | ||
− | | Destroy a Permanent (not including Area or Leader) | + | | Destroy a [[Permanent]] (not including [[Area]] or [[Leader]]) |
|} | |} | ||
Revision as of 18:19, 27 September 2006
These are some guide lines for creating new cards.
These are still very preliminary.
Standard Effect Costs
1 Energy | 1 Damage |
2 Energy | Heal 1 Endurance |
Draw 1 Card | |
Drain 1 Energy from a Leader | |
3 Energy | Force a player to discard 1 card |
Drain a permanent | |
4 Energy | Destroy an Installation or Tool |
5 Energy | Destroy a Permanent (not including Area or Leader) |
Calibration Values
- 1 Damage = The amount of damage a normal everyday person can do in hand to hand, unarmed combat.
- 1 Endurance = One damage will kill it.
For energy equivalences see #Standard Effect Costs.
Note: This page needs to be updated to reflect changes in the game or need to be worked on for other reasons.