Movement action

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Revision as of 22:50, 2 April 2007 by Amp (talk | contribs) (Change to use a draining abilty for long moves. Not double, just one extra.)

A movement action is a fast action that can only be used on a movement stack. All characters can make movement actions. The movement action is made of 1 implied abilities that read:

  • 0: Move this character to target area. This ability has range 1. The ability may be played at most X times per turn, where X is this character's speed.
  • Drain: Move this character to target area. This ability has range 1.

See Also

Note: This page needs to be updated to reflect changes in the game or need to be worked on for other reasons.

Sanity check and discussion.