Difference between revisions of "Movement action"
From The Dim Future Wiki
(Add double movement. Reword movement actions.) |
(Make each motion a separate action.) |
||
| Line 1: | Line 1: | ||
| − | A [[movement action]] is a [[fast action]] that can only be used on a [[movement stack]]. All [[character]]s can make movement actions. The movement action is made of | + | A [[movement action]] is a [[fast action]] that can only be used on a [[movement stack]]. All [[character]]s can make movement actions. The movement action is made of one [[implied ability]] that reads: |
| − | * ''0: Move this character to [[target]] [[area]] | + | * ''0: Move this character to [[target]] [[area]], if this [[ability]] has already been played at least X times this turn, where X is this character's speed, this character losses all abilities except this one until end of turn. This ability has [[range]] 1. The ability may be played at most X times per turn, where X is this character's speed times 2. This ability may only be played if this character is [[Drained|undrained]].'' |
| − | |||
=== See Also === | === See Also === | ||
| − | |||
* [[Movement stack]] | * [[Movement stack]] | ||
[[Category:Glossary]] | [[Category:Glossary]] | ||
| − | {{Needs work| | + | {{Needs work|Sanity check and discussion.}} |
Revision as of 18:35, 1 April 2007
A movement action is a fast action that can only be used on a movement stack. All characters can make movement actions. The movement action is made of one implied ability that reads:
- 0: Move this character to target area, if this ability has already been played at least X times this turn, where X is this character's speed, this character losses all abilities except this one until end of turn. This ability has range 1. The ability may be played at most X times per turn, where X is this character's speed times 2. This ability may only be played if this character is undrained.
See Also
Note: This page needs to be updated to reflect changes in the game or need to be worked on for other reasons.
Sanity check and discussion.