Difference between revisions of "Card:Wasteland"
From The Dim Future Wiki
(Add energy ability) |
(Update energy ability to make use of the new area capture ability of characters.) |
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Initial Energy: 2E 2P 2L | Initial Energy: 2E 2P 2L | ||
| − | D: Add 1 energy of any type to your pool. | + | D: Add 1 energy of any type to your pool. |
</card> | </card> | ||
{{cardpage|Factionless|duplication=2}} | {{cardpage|Factionless|duplication=2}} | ||
| + | |||
| + | === Notes === | ||
| + | |||
| + | * The ability makes most sense in the context of the area capture ability described in [[Character]]. | ||
{{needs work|Is this ability a good idea? It does make controlling the Wasteland useful.}} | {{needs work|Is this ability a good idea? It does make controlling the Wasteland useful.}} | ||
Revision as of 20:19, 14 October 2007
Wasteland
Area — Wasteland
Initial Energy: 2
2
2
: Add 1 energy of any type to your pool.
Duplication: 2
Notes
- The ability makes most sense in the context of the area capture ability described in Character.
Note: This page needs to be updated to reflect changes in the game or need to be worked on for other reasons.
Is this ability a good idea? It does make controlling the Wasteland useful.