Difference between revisions of "List of Game States"
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(New page: This is very detailed and probably not useful for players. Notable events that are not states because a player can never interact with them are marked like ''(this)''. * [[Restore Phase]...) |
(No difference)
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Latest revision as of 13:37, 8 January 2010
This is very detailed and probably not useful for players.
Notable events that are not states because a player can never interact with them are marked like (this).
- Restore Phase
- Restore Phase for each player
- Player placing "at the beginning of your restore phase" triggers on the stack
- Beginning of restore phase stack starting with the player with initiative
- Player chooses restore costs to pay.
- (Permanents and areas are undrained.)
- Player placing "at the end of your restore phase" triggers on the stack
- End of restore phase stack starting with the player with initiative
- Restore Phase for each player
- Draw Phase
- (Each player draws 2 cards and discards down to 5 cards)
- End of draw phase stack starting with the aggressive player
- Main Phase
- A series of main phase stacks starting with the aggressive player having initiative.
- End Phase
- Starting with the aggressive player, each player puts any "at end of turn" abilities they control on the stack.
- End phase stack starting with the aggressive player
- (Effects that go "until end of turn" disappear.)