List of Game States

From The Dim Future Wiki

This is very detailed and probably not useful for players.

Notable events that are not states because a player can never interact with them are marked like (this).

  • Restore Phase
    • Restore Phase for each player
      • Player placing "at the beginning of your restore phase" triggers on the stack
      • Beginning of restore phase stack starting with the player with initiative
      • Player chooses restore costs to pay.
      • (Permanents and areas are undrained.)
      • Player placing "at the end of your restore phase" triggers on the stack
      • End of restore phase stack starting with the player with initiative
  • Draw Phase
    • (Each player draws 2 cards and discards down to 5 cards)
    • End of draw phase stack starting with the aggressive player
  • Main Phase
    • A series of main phase stacks starting with the aggressive player having initiative.
  • End Phase
    • Starting with the aggressive player, each player puts any "at end of turn" abilities they control on the stack.
    • End phase stack starting with the aggressive player
    • (Effects that go "until end of turn" disappear.)