Movement action

From The Dim Future Wiki
Revision as of 15:33, 13 October 2007 by Amp (talk | contribs) (Add movement counter idea)

A movement action is a special action that can be declared as any time a slow action can be. It reads:

Each undrained character you control that has a number of movement counters less than its speed may move 1 area in any direction. Add a movement counter to each character that moves this way. Each undrained character that has a number of movement counters equal to its speed may be drained to move 1 area in any direction

Note: This page needs to be updated to reflect changes in the game or need to be worked on for other reasons.

Sanity check and discussion.