Difference between revisions of "Card:Medical Room"
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(Update for new rules. Make factionless.) |
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| Line 1: | Line 1: | ||
<card>Medical Room | <card>Medical Room | ||
| + | |||
Area -- Building | Area -- Building | ||
Initial Energy: 7P | Initial Energy: 7P | ||
Restore Energy: 1P | Restore Energy: 1P | ||
| − | D, | + | D, 1P: Heal target Human by 3 Endurance. |
| − | + | 2P: Heal target Human by 2 Endurance.</card> | |
[[Category:Cards]] | [[Category:Cards]] | ||
| + | [[Category:Factionless]] | ||
Revision as of 14:09, 31 December 2006
Medical Room
Area — Building
Initial Energy: 7
Restore Energy: 1
, 1
: Heal target Human by 3 Endurance.
: Heal target Human by 2 Endurance.