User:Amp

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Revision as of 21:19, 14 January 2009 by Amp (talk | contribs) (Add todo list)
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Todo

General:

  • Change "Leader" to "Controller"
  • Replace "commander" with "officer"
  • Each faction should have a characteristic energy ratio
  • Energy balance all factions (restore)
  • Different types for commander and character actions (or maybe a keyword ability for one or the other)
  • Areas with various sub types (Machine, etc)
  • 2+4 areas (What does this mean? 2 wastelands and 4 chosen areas?)
  • Limit of 2 areas of the same name in a deck?
  • Damage based area capture?
  • NO unlimited X damage. Always either fixed or limited.
  • Area placement restrictions to make placement more tactical?
  • Cross-faction synergy/anti-synergy

Specific cards:

  • Universal Quick Guide: Should duplicate range of card
  • Zot staff balance. Ideas:
    • Only reduce to 1 hit point
    • Limit total damage it can do (to 8 perhaps)
  • Lazur too big

FIHC:

  • FIHC: init costs +2, restore costs -1
  • Combat body draining? (unique)
  • Cheaper combat body option (Choices are good)
  • Needs small stuff

Card ideas:

  • Area with commander
  • Installation to Jam commanders
  • Jumping units: moves more than 1 area in 1 move action.