Difference between revisions of "Game Design"

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=== Game Play ===
 
=== Game Play ===
  
All characters are represented by cards or tokens. This includes the leader. Also each play zone other than No Man's Land is also represented by a card.
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All [[character]]s are represented by cards or tokens. This includes the [[leader]]. Also each [[area]] is represented by a card.
  
To play actions or characters the player must pay their energy cost. The energy comes from the characters energy pools.  
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To play [[action]]s (including [[character]]s) the player must pay their [[energy]] [[cost]]. The energy comes from the characters [[energy]] pools.  
  
At the beginning of the game before play begins each player put their 3 zones into play and their leader, then they add any initial energy on those cards into their pools. They may also put characters into play at this time by paying their cost. They enter play before the game properly begins.
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=== See Also ===
  
There is also an [[#Example Game|example game]] that shows most of the mechanics.
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* [[Game]]
 
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* [[Card]]
 
 
=== Example Game ===
 
 
 
''''' This is out of date. The rules have shifted significantly. '''''
 
 
 
The players are named Tom and Joani.
 
 
 
Tom wins the die roll and therefore plays his areas and [[Leader]] first. He plays a ''AI Mastermind'' as his leader and plays as his [[Area]]s a ''Rebuilding Garage'' on the left, a ''Fusion Plant'' on the right, and a ''Laser Turret'' in the center.
 
 
 
{|
 
| <card>AI Mastermind
 
Cost: 3E
 
Endurance: 10
 
Attack: 2
 
Leader -- Intelligent Machine
 
Initial Energy: 10E</card>
 
| <card>Rebuilding Garage
 
Area -- Machine
 
Initial Energy: 4E
 
 
 
D, pay 1E: Restore a Machine by 2 Endurance.
 
Pay 2E: Restore a Machine by 1 Endurance.</card>
 
|-
 
| <card>Fusion Plant
 
Area -- Machine
 
Initial Energy: 20E
 
Renewable Energy: 2E </card>
 
| <card>Laser Turret
 
Area -- Machine
 
Initial Energy: 0
 
 
 
Characters you control on this area gain +2 to their Attack.
 
 
 
D: Deal 2 damage to target character this is in No Man's Land or one of your areas.</card>
 
|}
 
 
 
Joani plays a ''Lay Lord'' as her leader, and a ''Lay Well'' on left, a ''Medical Room'' in the center, and a ''Chapel'' on the right.
 
 
 
{|
 
| <card>Lay Lord
 
Cost: 2L, 1P
 
Endurance: 12
 
Attack: 1
 
Leader -- Human Mage
 
Initial Energy: 3L, 3P
 
 
 
Pay 1 L: Drain target character.</card>
 
| <card>Lay Well
 
Area -- Earth
 
Initial Energy: 12L, 5P
 
Renewable Energy: 2L 1P </card>
 
|-
 
| <card>Medical Room
 
Area -- Building
 
Initial Energy: 7P
 
 
 
D, pay 1L: Restore a Human by 3 Endurance.
 
Pay 2P: Restore a Human by 2 Endurance.</card>
 
| <card>Chapel
 
Area -- Building
 
Initial Energy: 2P
 
 
 
<drain />, pay 1P: Add 2L to your pool.</card>
 
|}
 
 
 
{{-}}
 
 
 
{|align="right"
 
| <card>Fighter Drone
 
Cost: 3E
 
Endurance: 8
 
Attack: 4
 
Character -- Fighter Machine</card>
 
|-
 
| <card>Fire Walker
 
Cost: 3P
 
Endurance: 7
 
Attack: 4
 
Character -- Fighter Human
 
 
 
Pay 1L: This gets +1 to Attack until end of turn. Use this ability only 2 times per turn.</card>
 
|}
 
 
 
The players now add the [[Initial Energy]] from the cards they played to their pool. Tom has <card partial="1">24 Electric (E), 0 Lay (L) and 0 Protein (P). Joani has 0 Electric (E), 15 Lay (L), 17 Protein (P)</card>. The players draw their initial [[Hand]]s of 6 cards. Then, Tom plays initial characters from his opening hand. He plays 2 ''Fighter Drone''s placing them both on the ''Laser Turret''. Then Jaoni plays a ''Fire Walker''. Now, Tom has 18 Electric and Joani has 15 Lay and 14 Protein.
 
 
 
Now Tom's first turn begins. Because it is the first turn he does not have to pay his character costs during his [[Restore Phase]]. He draws a card from his deck during his [[Draw Phase]]. Then he begins his [[Main Phase]].
 
 
 
At the beginning of Tom's Main Phase a [[Slow Action]] speed [[Stack]] is created and Tom becomes active. At this point he can play any [[Action]] he wishes, but he chooses to pass and Joani becomes active, but she passes as well. Now Tom declares a Movement Stack and moves one of how ''Fighter Drone''s into No Man's Land, then he passes. Joani responds by moving her ''Fire Walker'' into [[No Man's Land]] as well, then she passes. Tom could now move the other Drone but because the first Drone has already moved in this stack it cannot move again. He chooses to pass. Now the ''Fire Walker's'' movement resolve and it moves to No Man's Land and Tom responds by using his ''Laser Turret'' to deal 2 [[damage]] to the ''Fire Walker''. This goes on the stack, and Joani passes allowing it to resolve. The ''Fire Walker's'' Endurance is now 5. Now the final movement resolves and the ''Fighter Drone'' moves to No Man's Land.
 
 
 
As soon as the two [[Character]]s are in the same area they enter [[Combat]]. They deal there [[Attack]] in [[damage]] to each other and become [[Drained]] (<html><img src='/drained_symbol.png' alt='Drain' /></html>). Now the ''Fire Walker'' has 1 Endurance left and the ''Fighter Drone'' has 4. Now the player have to option to Retreat their characters and they both do so. They move their characters back on to one of their areas.
 
 
 
Now Tom's declares the end of his turn and during his [[The Dim Future/Glossary#End Phase|End Phase]] Joani uses her ''Medical Room'' to [[Heal]] her ''Fire Walker'' by 3 points (she pays 1 Lay). Her ''Fire Walker'' has 4 Endurance, now.
 
 
 
Joani begins her turn. During her Restore Phase she restores her ''Fire Walker'' and ''Medical Room''. Then she draws her card during her [[Draw Phase]].
 
 
 
During her Main Phase she then plays another ''Fire Walker'' on her center Area, but because it is played during the game it enters play drained. Then she declares a Movement Stack. She moves her non-Drained ''Fire Walker'' into No Man's Land. Tom responds by moving his non-Drained ''Fighter Drone'' to meet it. Joani responds by using her ''Medical Room'' to restore her ''Fire Walker'' another 3 Endurance (now at full, 7). Also she uses the ''Fire Walker's'' ability twice, paying 2 Lay and raising its Attack to 6. Both players pass and everything resolves and Combat occurs. The ''Fire Walker'' is at 3 and the ''Fighter Drone'' is at 2. The 2 characters Retreat.
 
 
 
During Joani's End Phase her ''Fire Walker's'' attack drops back to 4 again and Tom's uses his ''Rebuilding Garage'' on the weaker Drone, costing him 1 Electric.
 
 
 
Joani now has 12 Lay and 14 Protein. Tom has 17 Electric.
 
 
 
Tom's next turn begins. His ''Fusion Plant'' adds 2 Electric to his pool (now 19). During his Restore Phase he must pay the cost of each character and his leader. The total is 9 Electric. He now has 10 Electric, and all his permanents are [[Drained|undrained]].
 
  
 
{{Needs work}}
 
{{Needs work}}

Latest revision as of 10:09, 24 January 2007

Game Play

All characters are represented by cards or tokens. This includes the leader. Also each area is represented by a card.

To play actions (including characters) the player must pay their energy cost. The energy comes from the characters energy pools.

See Also

Note: This page needs to be updated to reflect changes in the game or need to be worked on for other reasons.