Difference between revisions of "Card:Trip-wire Trap"

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m (Update costs for new rules)
(Add endurance.)
 
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Play Cost: 2P
 
Play Cost: 2P
 
Restore Cost: 2P
 
Restore Cost: 2P
 +
Endurance: 1
 
Installation -- Trap
 
Installation -- Trap
 
When a character enters this area, it takes 4 damage and this is destroyed.
 
When a character enters this area, it takes 4 damage and this is destroyed.

Latest revision as of 22:57, 21 December 2007

Trip-wire Trap
The Brotherhood

Play Cost: 2Protein
Restore Cost: 2Protein
Endurance: 1
Installation — Trap
When a character enters this area, it takes 4 damage and this is destroyed.
1Protein: Drain this.
1Protein: Undrain this.

Duplication: 1