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	<id>https://www.thedimfuture.com/index.php?action=history&amp;feed=atom&amp;title=Triggered_ability</id>
	<title>Triggered ability - Revision history</title>
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	<updated>2026-05-08T14:48:18Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://www.thedimfuture.com/index.php?title=Triggered_ability&amp;diff=1473&amp;oldid=prev</id>
		<title>Amp at 15:38, 28 September 2006</title>
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		<updated>2006-09-28T15:38:21Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A [[triggered ability]] is an [[ability]] that automatically goes on the [[stack]] without a [[player]] playing it or [[cost|paying]] for it. Triggered abilities are written in one of 2 forms:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;At &amp;lt;time&amp;gt;, &amp;lt;action&amp;gt;&amp;#039;&amp;#039;: The trigger condition is when the time is reached.&lt;br /&gt;
* &amp;#039;&amp;#039;When &amp;lt;event&amp;gt;, &amp;lt;action&amp;gt;&amp;#039;&amp;#039;: The trigger condition is when the event occurs.&lt;br /&gt;
&lt;br /&gt;
In either case, when the trigger condition happens the [[action]] is put on the [[stack]] as an [[instantaneous effect]] (See [[instantaneous effect]] for information about ordering on the stack).&lt;br /&gt;
&lt;br /&gt;
[[Category:Glossary]]&lt;/div&gt;</summary>
		<author><name>Amp</name></author>
		
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